Parlons UX Design - #34

À propos du jeu vidéo Zelda - Breath of the Wild

J’ai terminé le jeu vidéo Zelda - Breath of the Wild. J’ai adoré et je vous partage mes considérations UX, mais aussi narratives : pseudo-catastrophe imminente, expérience de gameplay très ouverte, des objectifs qui flattent mes névroses compulsives de collectionneur...


À propos des univers de jeux vidéo à explorer aka À bas les mini-maps !

Vidéo Parlons UX design - Firewatch

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